Unhaunter v0.1.3 released
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1min
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deavidsedice
New menu song, two new maps, sanity system, ghost hunting, [C]
to record evidence in-game.
Features:
- Added main menu song
- Added two new maps (small house and school)
- Added map selector in main menu screen
- Added sanity system + added it to summary scoring
- Added ghost hunting mechanic + summary scoring
- Added evidence quick selector
- Record evidence outside of the truck
- Instructions visible on screen all-time, gear tied to evidence.
Performance fixes:
- Don’t draw invisible tiles
- Avoid updating UI / Texts if they don’t change
- Decoupled walking speed from FPS
- Optimized Temperature field update to avoid considering cells with no heat sources
- Optimized realtime light rendering to constrain checks to tiles nearby to the player
Fixes:
- Added sprite to prevent occlusion leak from top-left corner of maps
- Player sprite was being “colored” from old & new code which caused flickering. Removed old code.
- Camera / player sprite stutter fix
Other:
- Migrated from Bevy 0.12 to 0.13
- Added instructions to profile Unhaunter
- Lots of refactor 🙂